Zombulance
Run over zombies and save the infected by taking control of the questionably realistic ambulance.
Tutorial:
- Mouse to steer ambulance, Space/Z to jump, ESC to pause.
- Running over zombies increases score, but running over people decreases score.
- When people are bitten by a zombie, they lay flat and the countdown starts. Pick them up (your ambulance can hold three at a time) and take them to the hospital (it will randomly spawn in a corner of the map). Delivering an infected person to the hospital increases the time left on the timer. If you don't get to an infected person in time, they will turn into a zombie.
- Hints:
- You can jump over cars, fences and people, but not buildings or trees.
- The arrow indicators lead you to the infected people. The opacity represents how much time they have left before they turn into a zombie.
- The indicator at the top right shows you how many people your ambulance is currently holding.
All programming, art, and music made by me in Godot, Piskel, and Beepbox respectively. This is somewhat of a spiritual sequel to and uses some assets from a previous game of mine: Apocalypse Road. (https://djmick254.itch.io/apocalypse-road)
Some sound effects were from freesound.org, some were from pixaby.com and some were made by me in BFXR.
Made for the 2026 GMTK jam based on the theme "countdown".
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | djmick254 |
| Genre | Racing, Action |
| Made with | Godot |
| Tags | High Score, Pixel Art, Post-apocalyptic, Top-Down, Zombies |
| Content | No generative AI was used |



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